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Showing posts with label tulamide. Show all posts
Showing posts with label tulamide. Show all posts

Tuesday, August 16, 2011

It's not even a game.

Without a doubt Construct is best known for being a game maker. Due to Construct Classic's versatility, it's also perfect for other tasks. Like little or not so little apps. Let me prove my point with three pieces of Construct-made software, which recently appeared on the official Scirra forums.



'Boom' lets you procedurally generate trees in all kinds of variations. You can actually watch the thing grow from the stem up to it's beautiful blossoms. Tulamide did an awesome job with this! Very cool to look at and can actually turn out quite useful for some unique game assets.

Friday, May 6, 2011

Say hello to Construct Classic

Many users were disappointed by the abandonment of Construct 0.x, although this decision might have been an inevitable step for Scirra.

With the responsibility for the further development of the original Construct in the community's hand, one could only wonder if the software would be seeing any major updates at all from this point on.

All doubt can be set aside once and for all, now that there's a new major Construct build out, which is even complimented by a new name: Construct Classic.

Let me tell you the changlelog is long, very long! Most notable changes concern physics and platform behavior, but also so many improvements in other departments. My favorite three changes straight from the log: