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Monday, July 25, 2011

Networking is here!

For the longest time people have been asking about networking in Construct Classic. All these aspiring developers of the next great MMO can rejoice now, as Scidave did release the first alpha version of his plugin fittingly named 'Network'.

Although this is still an early release, working online games are already very much possible with this. I tried one or two sessions with Scidave's test game 'Net Shooter' myself and was impressed. While there are still some quirks to be worked out, hosting a game and making connections is a breeze.

Since there isn't built-in lag compensation or prediction, the man himself only recommends this plugin to use for not too action-oriented games (turn-based or similar). That shouldn't stop creative minds to come up with their own methods to make up for these lacking features.

Go gather all information and grab the plugin from the official thread.

Tuesday, July 12, 2011

Effects galore

Now that the steam summer sale is over, I feel like I can breathe again. All those sweet games so damn cheap... but I disgress.

Heading over to the Scirra forums I found to my surprise almost a dozen new effects waiting for me to grab. Responsible for this influx are two users who go by the names of Animmaniac and Shinkan. Thanks guys!

Here's a photograph of me smoking a cigarre with all the effects applied (it's hard to get a picture where I don't smoke one).


If that doesn't get you interested, then I don't know what will. Here you have a list of all the effects which bring you directly to the official thread on the Scirra forum when you click them: